Gangstar City Game
Gangstar: Crime City | |
---|---|
Developer(s) | Gameloft |
Publisher(s) | Gameloft |
Designer(s) | Gameloft |
Series | Gangstar |
Platform(s) | Mobile phone |
Release | October 2006 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
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Gangstar: Crime City is an open-worldaction-adventurevideo game published by Gameloft and developed by least one of its subsidiaries. It was released in October 2006 (probably worldwide) for button-operated mobile phones.
A second installment in the series, Gangstar 2: Kings of L.A., was released in November 2008.[1]
Plot[edit]
Gameplay[edit]
Gangstar: Crime City is a side-scrolling top-down two-dimensional (2D) action-adventure video game. The game world may be traversed on foot or by vehicle.Crime City, the titular (fictitious) setting of the game, is almost like a combination of Los Angeles and Miami (consisting mostly of Miami-based areas). Areas such as Ocean Beach (as used in Grand Theft Auto: Vice City) and Ocean Drive are examples. Policemen and their vehicles are patterned after the LAPD.
The game world is structured as an open one with a sandbox-based environment, affording the player a sizeable area in which to move around; it is divided into two maps representing an upscale and a run-down suburban district respectively. On foot, the player is able to run and shoot at pedestrians and cars and it is possible to operate a variety of vehicles. While storyline missions are necessary to progress through the game, they are not mandatory as players can complete them at their own leisure. Aside from the main storyline, players can also partake in side-activities such as street racing, purchasing properties such as a restaurant and a recording label, and drug-dealing (though given the heavily-censored nature of the game, euphemisms like 'candies' and other confectionery-related terms are used to avoid any direct references to narcotics).
At the weapon stores, the player can buy weapons (including a pistol that has infinite ammunition, the Uzi (which is used to commit drive-by shootings), a systematic shotgun, the AK-47 assault rifle, a sniper rifle, and a bazooka/rocket launcher (which is only found in certain places and some missions)), additional health and bodyguards.Hand-to-hand combat and melee attacks aren't available in the game.
Reception[edit]
Gangstar: Crime City received mixed to positive reception from critics, with praise given to the gameplay and Gameloft's efforts at bringing a Grand Theft Auto-like experience to mobile devices, which hasn't seen any official release from Rockstar up until the tenth anniversary mobile release of Grand Theft Auto III in 2011. IGN's Levi Buchanan gave Crime City a score of 7.4 put of 10, stating 'If you can get into Gangstar without any expectation other than a reasonable facsimile of the GTA experience on the smallest screen at a bargain price, there are definitely some kicks to be had. Just keep your tongue planted firmly in cheek while playing.'[2] In a similarly positive review, Pocket Gamer also noted the game being heavily based on Grand Theft Auto, stating 'although it's not the best it could be, Gangstar: Crime City is a good stab/shot/other-violent-metaphorical-verb at turning GTA into mobile form. Solid, if not completely polished,'[3] While both reviewers noted the game's open world and missions, its stereotypical portrayal of gangsta rap and hip-hop culture was criticised and ridiculed as being cliche and tongue-in-cheek.
See also[edit]
References[edit]
- ^Gangstar 2: Kings of L.A. (released on 21 November 2008)
- ^Buchanan, Levi (30 December 2006). 'Gangstar: Crime City Review'. IGN. Retrieved 30 July 2016.
- ^French, Michael (14 November 2006). 'Gangstar: Crime City review'. Retrieved 30 July 2016.
External links[edit]
Kasedo Games and SomaSim have released the first part of a gameplay series discussing their upcoming mafia management sim, City of Gangsters.
City of Gangsters releases 2021 for Windows PC (via GOG, and Steam). In the game, players manage a criminal empire in Prohibition era America. Start with a small still pumping out a modest amount of homemade booze and gradually expand your operations as you take over entire neighborhoods and grab territory from rival gangs.
The first video in this new gameplay series shows off the basics of building a functional supply chain. You can find the trailer below.
You can find a rundown (via Steam) below:
Start a crime syndicate from nothing, and grow it into a well-oiled money machine. Build speakeasies and illegal distilleries. Manage production chains and resource distribution. Smuggle goods from out of town and bribe the police to look the other way. Grow a powerful crew and keep your rivals under your thumb. Eliminate competition and rule the city. But most importantly, keep the money flowing.
The year is 1920, the start of Prohibition in the USA. With congressional action, a huge segment of the national economy becomes illegal overnight: bars and saloons are ordered to close, distilleries and breweries go quiet, distributors shut down. But a new era is dawning: a gilded age for smugglers, black markets, illegal manufacture, and organized crime.
This is where you come in. You’re a new arrival in the city at the dawn of Prohibition, with ambitions of striking it big. Behind many of the city’s facades, people are building makeshift distilleries, secret loading docks, nighttime speakeasies. Work your way into this network, and the world will be yours.
But think beyond making a quick buck or two. You gotta be thinking ahead. You gotta be thinking bigger. Much bigger.
Well-organized crime
Get started in the booze biz by hocking some homemade hooch. Start your own stills, and find raw materials to supply them. Learn new techniques to make expensive drinks, or smuggle imported booze to fuel your growing operation. Soon you’ll be supplying entire neighborhoods, and opening your own swinging speakeasies.
You gotta know a guy
On the black market, social currency matters as much as the greenback. With cops and feds sniffing around, trust is everything and personal introductions are worth their weight in gold. So work your connections to find profitable new friends, and get people who owe you favors to put in a good word.
You can’t do it alone
You will need plenty of hands to open new fronts, do delivery runs, and protect your product from envious rivals. Your outfit’s ambitions are only limited by the number of people working for you. Keep them paid, armed, and organized, and who knows how far and how fast you’ll rise.
The walls have ears
But proceed carefully, because everyone is always observing what you’re doing, and family members stick up for each other. Whether you send your people to harass someone, or to help them, you can be sure they’ll remember it down the line.
Getting territorial
As your outfit grows, convince locals that your goods and theirs will be looked after. Territory under your control will provide a safety net, an income base, and a wealth of opportunities for further growth and expansion.
This era belongs to you
You’ve grabbed the opportunity by the horns, and the city is yours for the taking. But you only have a few years to make your mark on history, to build the largest, most profitable crime syndicate, take over your competition, and rule the entire city. Because after 1933, it will be all over, alcohol will be legal again. And doing business fair and square, well, everybody knows that’s not where the real money is.
Gangstar Crime City Game Download
Image:Steam